Exhibitions
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Digital Nights at SAM

Fri, 17 - Sun, 26 Sep | Sun - Thu, 10am - 9pm | Fri & Sat, 10am - 11pm
Free admission to Digital Nights at SAM installations
Free admission into SAM galleries from 7pm
Usual museum admission applies at other times

SAM presents Digital Nights at SAM as part of the first edition of Digital Nights 2010, a grand showcase of visual and digital arts that will be held during the F1 Grand Prix Season Singapore in September. Setting the stage for this lighting extravaganza in SAM are three European artists and collectives, Miguel Chevalier, LAb[au] and Visual System, who will present interactive kinetic and transformations, as well as works that read and respond to the pulse of the city. Artworks by Singapore artists such as Vincent Leow will also be featured at SAM, in line with the new breath of life given to this historic building as a museum dedicated to contemporary art.

Digital Nights 2010 is an unprecedented indoor and outdoor new media and art attraction, combining interactive video installations and kinetic and light sculptures with complementary activities and programmes that will excite one and all.

Digital Nights at SAM is held in conjunction with Nuit Blanche Paris, in partnership with ZoMedia Pte Ltd and supported by the Ministry of Information, Communications and the Arts, Tote Board and Singapore Turf Club.

 Digital Nights @ SAM Weekend events

Lab[au], Binary Waves, 2008,
20 panels of 3m(ht) x0.6m(w) x0.1m(depth)
luminous & kinetic urban installation

Binary Waves

Luminous & kinetic urban installation
By Lab[au]

Binary Waves is an urban and cybernetic installation based on the measuring of urban flows and their transposition into luminous, sonic and kinetic rules.

The installation Binary Waves is constituted by a network of rotating and luminous panels forming a kinetic wall. The panels rotate around their vertical axis, and have a black reflective surface on one side and a white diffusive surface on the other side.

Their rotation is controlled by microprocessors, allowing to determine precisely the rotation speed and angle, while their networking allows to synchronise the movement of the panels. The microprocessors are connected to infrared sensors, capturing the movement of passer-by’s, defining the frequency and amplitude of the rotation. According to this set up, each impulse is transmitted from one panel to the other, describing visual waves running from one side of the installation to the other. Light reinforces the kinetic principle of the panels. The parametric settings of light in correspondence to the urban flows designate the intensity of light from flux to lux. All these principles relate the ‘micro-events’ happening in the area to a unified play of light, colours and sounds directly derived from the rhythm of the city flows.

http://www.lab-au.com

Miguel Chevalier, Ultra Nature, 2005,
Video projection 15m (w) x8m (ht),
Interactive virtual floral installation

Ultra Nature

Interactive virtual reality installation
By Miguel Chevalier

Ultra Nature is a lush virtual garden. The garden's flora is made up of varieties of luminescent, scalar plants, ranging from herbaceous vegetation and bright yellow flowers with turquoise stems, through to cacti in shades of red and violet. Each plant evolves according to a unique cycle that is defined by its morphogenetic characteristics. Motion sensors allow visitors to influence the growth of the garden's plants. As viewers interact with the artwork, the plants incline to the left or right, creating a scene which alternates between baroque strapwork and stylized organic ballet.

http://www.miguelchevalier.com

Visual System, A Digital Experience, 2009,
128 x LED 20cmX20cm cubes,
interactive LED & sound installation

A Digital Experience

Immersive installation of interactive works
By Visual System

A Digital Experience is a light interactive installation.It translates Visual System’s representation of the city of the future, inspired by the artist's vision of new megalopolis. LED lightings create a futuristic highlight of the flux of traffic, energy, and the population in a digital and contemporary manner.

This installation allows the audience to immerse themselves in this magical city playing interstices of the device through its movement. The city of tomorrow will be interactive, the light will be the medium of choice.

A musical composition accents and completes the digital universe.

http://www.vimeo.com/7533565

Lab[au], Framework, 2009, 
4m (W) x 2.10m (H) x 0.80m (Depth),
kinetic and light sculpture

Framework ƒ5³

Kinetic Light Sculpture
By Lab[au]

Framework ƒ5³ is an interactive kinetic light sculpture, extending the bi-dimensional screen space, by transportation of its pixel resolution to the physical space. Conceived as a modular infrastructure, Framework ƒ5³ is a communication and computation system, propagating in the form of light and sound, the events it inhabits. Presence and motion create and alter the transmitted data, and propagation of this data becomes a space-time parameter.

ƒ5³ _ framework 5*5*5 refers to informatics’ modular workspace, called a framework. Here, ƒ5³ ’s "frames" constitute the framework, a space built up by five modules of 2*2m, divided in 5*5 squared elements, establishing a matrix of 5*5*5 = 125 modules. At one side diffusing the light (white) and at the other side absorbing the light (black), the modules constitute a binary language (0,1) and a space of 125 pixels, allowing to transcribe captured data from the physical environment in a kinetic and luminous play in between opening and closing, in between transparency and reflection, in between light and dark.

Bertrand Planes Bumpit! Box
(approx 100cm x 70cm x 60cm)

Bump it!

Projection Based Installation
By Bertrand Planes

The Bump it! is a procedure developed and applied recurrently in a series of artworks by Bertrand Planes. An object or a group of objects is uniformly painted white, and a video-projection then re-colors, re-textures the surfaces. The action directly evokes cybernated modes of thinking and practice in which the constitution of a digital object is de facto realized in two steps: a neutral volume is created whose surfaces are then dressed.
At the New Galerie, the object is attributed its original surface in a projected loop that passes from pure white to a textured verisimilitude via a diffused cross-fade. The absolute distinction of surface / volume, so evident on a computer screen, takes place in "real space."

Formally, the volume is a "white-on-white" sculpture: the constant looped reminder of its original texture makes it abstract to the extreme, recalling Pierro Manzoni’s ruminations on his ‘Achromes,’ in which he attempted to neutralize the color of his white monochromes by accentuating the attention devoted to the material.
Applying the Bump it! allows digital methods to decompose the properties of an object, and to join and modernize the "classical" thought process of the perception of its innate properties ; but the Bump it! is also a surface of projection able to undergo infinite variations. The possibility to customize the real in one click is finally available. In parallel to its presentation in exhibitions, the Bump it! has been applied by Bertrand Planes in a variety of different contexts, for ex¬ample, in transforming the large organ of a church into a peak-meter or in redressing the exterior of a Citroën at a car show. The application of the Bump it! in the consumerist context evokes a supplementary step in the process of dematerialization and personalization. We could even imagine "libraries of textures" in real space as they already exist in digital space.

The use, in the most basic sense of the term, that Bertrand Planes makes of these processes in different contexts and milieus, furnishes a secondary reading of his work – a subtitle. The variety of planes of application mirrors the multifarious practices on which the work is based, and adds the perspective of the infographist to that of the artist with regards to the monochrome. In mixing ways of doing things that are usually exclusive, Bertrand Planes creates an indeterminate space in which new solutions are possible.

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